Archive of TheNextWeb.org
Written on September 6, 2008 – 4:03 pm
Ernst-Jan Pfauth, editor in chief
Being a stats-addict sucks. You experience highs and lows the whole day, which causes unpredictable mood swings. Though when you’re running a project that actually does well, it doesn’t hurt to check it every once in a while. For me, checking The Next Web stats sort of works like a happy-pill, I guess. So I was glad to hear that my favorite statistics service Clicky (review here) will officially launch an iPhone version of its stats dashboard on Monday. And guess what? It’s already available on m.getclicky.com!
When opening the page in your iPhone, you’ll see an overview of all your web sites. Click on one, and you can choose whether you want to check the stats of “Today”, “Yesterday”, “Last Week”, and some other date options. Then a screen with a summary appears and the options to see the “Visitor tally”, the “Action tally”, and the “Recent visitors” (There are actually a ton more options, just scroll down). To give you an idea of the eye-candy, you can see our recent visitors at the right.
Although Google Analytics is the standard, I use Clicky for my sites. I believe smaller companies are more likely to innovate and the launch of the iPhone app proves that (No Google Analytics app so far).
Disclosure: we’re involved in a affiliate program with Clicky. Which we wouldn’t be if the service wasn’t that great. Oh an by the way, there are no affiliate links in this post.
UPDATE: Clicky has now ‘officially’ launched the App.
I hope you like that post!

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Written on August 9, 2008 – 11:32 am
Ernst-Jan Pfauth, editor in chief
Just a quick update to show you how mature the mobile games market is becoming. And not just because of Super Monkey Ball. In the next five years, the UK mobile games market will grow with €28 million over the next five years to a total value of €103 million in 2012, concludes a study by media analyst Screen Digest. This impressive sum of money is divided in two parts:
- Pay-per-play market was worth €1.9 million in 2007
- Pay-per-download market makes up for €69 million, and is expected to increase to €100 million by 2012
Of all the mobile games downloads in 2007, only 0.5 million out of 13.2 million were ad-supported.
The global mobile games market is booming as well, it’s expected to increase to a €2.6 billion market by 2012.
Researchers of Screen Digest see two reasons for the upcoming growth of mobile games revenue. The rise of smartphones, which obviously create a better gaming experience, and the launch of the Apple Apps store - where more than 10 million applications were downloaded in three days. So it seems we can’t rule out the influence of Super Monkey Ball completely.
Written on August 6, 2008 – 9:29 am
Ernst-Jan Pfauth, editor in chief
While European techies were sleeping last night, the American ones discovered a rather absurd iPhone app. It’s called I Am Rich and has two remarkable characteristics. One: it only lets a red diamond glow on your screen - sometimes a secret mantra appears. Two: the price $999.99. Will developer Armin Heinrich make his fortune with this shiny app?
Whether he does or not, he DID get some tech bloggers angry. They think the I Am Rich app is provoking serious developers who don’t manage to get their app in the Apple app store. MG Siegler from VentureBeat calls on Apple to “wake up or grow up”. Dan Frommer from Silicon Alley Insider notes:
The upside for Apple: $300, or 30%, of all purchases. The downside: Good luck enforcing that “all sales final” policy on this scam.
Although I understand where these frustrations are coming from, I’d like to call on these bloggers to take it all a bit more light-heartedly. After all we’re talking about a company here of which the CEO once said experimenting with LSD was “one of the two or three most important things [he had] done in [his] life.” Experiments like I Am Rich keep Apple interesting. It’s a form of art, you can interpreter it however you want to.
See it as a protest against the lifestyle IT girls like Paris Hilton. A way to tone down the iPhone fuzz. Or.., it’s a genius parody on all these folks who have been using their iPhone in a somewhat too showy way - waiting for the utter satisfying experience of someone asking… “wow, is that an iPhone…?”
Update: TechCrunch has a confusing update on the story